Starting the flash debugger
I’ve been having a really fun weekend playing around with FlashMX.
One of the really frustrating problems I had to start with was getting the flash debugger running. When I started the debugger by choosing “debugger” from the window menu, it was giving me a “debugger is inactive” error message.
To enable the debugger I had to enable debugging for my fla file and then activate it for the generated swf:
1. Go to the “publish settings” dialog in the file menu
2. Go to the “flash” tab of the dialog
3. Tick the “debugging permitted” checkbox which is listed under “options”
4. Compile your project
5. Right click on your project and choose “debugger”